Well, I suppose, RIP   #BlenderCycles. 
It seems that it just isn& #39;t maintained any more, or it hasn& #39;t got enough human resources allocated. Bugs are being introduced rather then fixed, and the bug-backlog is only getting longer.
                    
                                    
                    It seems that it just isn& #39;t maintained any more, or it hasn& #39;t got enough human resources allocated. Bugs are being introduced rather then fixed, and the bug-backlog is only getting longer.
                        
                        
                        On the bright side, that pushed me towards giving EEVEE a decent poke. I think EEVEE will definitely work for day-to-day product renders.
                        
                        
                        
                        
                                                
                    
                    
                
                 
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